Daniel is messing with his stuff, they have a brotherly fight and their father intervenes. In Life Is Strange 2's first chapter you're introduced to Sean as a very normal teenager who's about to go party with some friends. Life Is Strange 2 has one episode that plays with romance, but the story is focused on being about the story of two brothers, with the youngest being often, as ten-year-olds are, annoying at times. The first game has romance and easily shippable leads with one being performed by Ashly Burch in a loud, instantly memorable and likeable character with Chloe Price. Yes, it does deal with horrific and mature things, some more successfully than others, but the High School setting is simply an easier point-of-entry compared to Life Is Strange 2 and it's cast of characters. It could simply be that the audience for episodic games is gone and burnt out with the structure, but I think that for most, a game starring two Hispanic boys on the run in an American that’s presented as very much MAGA ground isn’t as appealing as teen girls, high school drama and the romance that all included.Ĭhloe and Max’s story in the first game is at times very much like watching a CW Network drama. It worked for the first game and it worked time and time over for many of Telltales Games releases. It’s easy to blame the several months between the release of each chapter, but fans have proven they'll stick around months for episodic releases when they care for it enough. The fifth and final chapter in the game was released last week without the massive applause and rousing online discussion that came for the first game. The Life is Strange team leaves off with words of gratitude for its supporters, and assures its fans that the episode is “coming along nicely.” There is no release date as of yet for Episode 3, but the first two are now playable on PC, Xbox One, and PS4.When the original Life Is Strange released in 2015 it seemed to be a massive hit with everyone I talked to and quickly become a well-loved series that people are still drawing fan art of today. Similarly, by making Key Art production the last piece of the release puzzle, it allows the artist to fine-tune the piece to “convey the mood of an episode and its characters” after seeing the finished product. The entire Life is Strange 2 story was entirely written before work on individual chapters began, but the team will still make the necessary creative adjustments if need be. Key Art progression runs parallel with the story’s advancements. The developers noted that key art is crucial to “setting the tone of an episode”, along with shouldering the marketing responsibility of representing the chapter in all storefronts, digital or physical. The developers expressed that this has to be the last step of the process, since playtest feedback will let them know if certain dialogue lines need to be added or changed to better accommodate game design and player accessibility.Īt this point in time, Episode 4 Key Art is already being started, while Lead Artist Edouard Caplain has begun work on the Key Art for Episode 3. According to the team, internal and external playtesting were completed this past week, indicating a light at the end of the tunnel, as the feedback obtained from these integral tests will allow them to “push through the final stages of development.” As the series is very story and dialogue-heavy, it’s also noteworthy that the last of the Voice Over session has also been completed.
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